To go along with our new iPhone and iPod Touch game, I've also been busy building a fresh website to house everything to do with that game and any more games we do for the platform. It's basically similar to the Back Room, except its layout is much different, and much of the emphasis is on buying the full version of the game.
The site includes a scoreboard system optimized for the iPhone's Safari browser, as well as basic pages for description, instructions, and screen shots. I'm very proud of how this site turned out. It's pretty gratifying to see my web work on-the-go ![]()
You can see the site on a normal web browser, but it's best viewed on an iPhone/iPod Touch. If you happen to have one, point Safari to http://i.thegamespage.com to check it out. Expect that front page to fill up with more games later this year ![]()
I've recently been doing models for Traffic.com's traffic simulators. They're low-poly models that mark minor landmarks in major metro areas. Pretty cool stuff.
Below are some test renders of some of the models I've been working on. I got the OK from the company today to use them as portfolio pieces. Supposedly they take these models and place them into a program similar to a gaming engine. I figure that it's getting me closer and closer to game animation, so what the hell. 
All logos are copyright their respective companies. The artwork is all copyright Navteq/Traffic.com
I had a request from one of the TGP regulars to include information on each of my posts about how long I've spent on the whole 3D pipeline. I've gone back to each of my portfolio work samples and added a blurb about this. Just thought y'all should know.
By the way, if you know someone that would be interested in my services (be it building a website, creating graphics or entire commercial pieces), please contact me or have those that are interested contact me! I am in the market for work right now and would be glad to assist in whatever I can.
Thanks!

It's a right-handed glove! This "character" is one that I added to my demo reel to give it a little bit of diversity from its originally all-environment lineup. It's actually part of a larger piece called "The Craps Calculator Intro".
Hello anyone and everyone! ![]()
I've officially decided to start my own art blog. I'm doing this for a number of reasons... One, because I need a space where I can be creative and show that creativity to the world. Two, because a few friends of mine have told me that they would like to see more of what I can do. Three, because I'm bored due to being an unemployed college grad. Not to mention, The Games Page is taking a bit of a hiatus while we plan some new things, so I need a new website to pretend to update.
So, with the opening of this blog, I hope to accomplish a few things that I've wanted to do for a long time. I really want to be able to not just show the world my artwork, but I hope to be able to use it as a resource for my eventual employment in creative industries. I hope to bring anyone that's willing to read a little bit closer to who I am.
I'll be trying to update this blog at least once every two days, if not more often than that. Keep checking back for more updates!